Allegiance: War of Factions CCG
- Publisher
- Lucid Raven Productions
- Released
- 06-24-2004
- In print
- No
- Sets
- 1
- Cards
- 220
Allegiance: War of Factions is a late-1990s sci-fi CCG built around a four-faction galactic political struggle, positioned as a more tactically deep alternative to the dominant fantasy-themed CCGs of its era.
The game
Released in 1998 by Apprentice Games, Allegiance: War of Factions is a two-to-six player multiplayer CCG where each player commands a galactic faction (Military, Corporate, Criminal, Psionic) and competes for Territory cards representing star systems and megastructures. The Allegiance mechanic lets neutral units defect between factions during play based on majority-control triggers.
The context
By 1998 the CCG market had cooled significantly and Apprentice Games was among the smaller publishers still trying to launch new IPs. Allegiance's multiplayer-first design attracted a niche audience of players who preferred political-negotiation gameplay over straight combat duels, but distribution was thin.
The collector angle
Only a base set shipped before Apprentice Games discontinued the line. Cards are scarce today and rarely surface in CCG aftermarkets; the game is primarily a historical curiosity for completionist collectors of late-90s indie CCG launches rather than a trade-active collectible.
Rarity breakdown
3 rarity tiers across 220 cards in this game.