Krang
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- Reference
- 22TMNT
- Set number
- 22
- Rarity
- Fixed
- Type
- Character
- Language
- en
- Set
- Teenage Mutant Ninja Turtles
- Set code
- TMNT
Game text
While Krang is active, if one of your other villaincharacter dice attacks and is unblocked, reroll them after damage is dealt. If they land on a character face, place them in your Prep Area instead of your Used Pile.
Printings
StandardFoilReverse foilSigned
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