RetroTCG
Heresy: Kingdom Come CCG
games / heresy-kingdom-come-ccg

Heresy: Kingdom Come CCG

Publisher
Last Unicorn Games
Released
09-01-1995
In print
No
Sets
1
Cards
374
Languages: en

Heresy: Kingdom Come is a cyber-gothic CCG with dense thematic depth, set in a future where the Vatican and a hacker resistance fight over an evolved digital divine order.

The game

Released in 1995 by Last Unicorn Games, Heresy: Kingdom Come CCG is a two-player duel where each player runs a faction (Vatican, Sanctified, Cybercults, Resistance) and fights across Net and Physical zones simultaneously. The Duality mechanic splits gameplay between tangible-world events and digital-world events, with spiritual-combat mechanics layered over both.

The context

Last Unicorn Games was a small RPG publisher best known for the Dune RPG and Star Trek RPG lines, and Heresy was their CCG attempt. The setting drew on the cyberpunk aesthetic that dominated early-90s science fiction (Neuromancer, Snow Crash), filtered through religious-order conspiracy tropes. The design density attracted a small but serious following.

The collector angle

Only the base set and a single expansion shipped before Last Unicorn's late-1990s financial issues ended the CCG line. The game is genuinely scarce today, and the Vatican and Sanctified faction signature rares are the primary chase. Because Last Unicorn has been dormant for decades and the Heresy IP never saw revival, the 1995 cards represent the entire commercial life of the property.

Rarity breakdown

Common12032%
Uncommon12032%
Rare12032%
Ultra Rare144%

4 rarity tiers across 374 cards in this game.

Heresy: Kingdom Come CCG