Heresy: Kingdom Come CCG
- Publisher
- Last Unicorn Games
- Released
- 09-01-1995
- In print
- No
- Sets
- 1
- Cards
- 374
Heresy: Kingdom Come is a cyber-gothic CCG with dense thematic depth, set in a future where the Vatican and a hacker resistance fight over an evolved digital divine order.
The game
Released in 1995 by Last Unicorn Games, Heresy: Kingdom Come CCG is a two-player duel where each player runs a faction (Vatican, Sanctified, Cybercults, Resistance) and fights across Net and Physical zones simultaneously. The Duality mechanic splits gameplay between tangible-world events and digital-world events, with spiritual-combat mechanics layered over both.
The context
Last Unicorn Games was a small RPG publisher best known for the Dune RPG and Star Trek RPG lines, and Heresy was their CCG attempt. The setting drew on the cyberpunk aesthetic that dominated early-90s science fiction (Neuromancer, Snow Crash), filtered through religious-order conspiracy tropes. The design density attracted a small but serious following.
The collector angle
Only the base set and a single expansion shipped before Last Unicorn's late-1990s financial issues ended the CCG line. The game is genuinely scarce today, and the Vatican and Sanctified faction signature rares are the primary chase. Because Last Unicorn has been dormant for decades and the Heresy IP never saw revival, the 1995 cards represent the entire commercial life of the property.
Rarity breakdown
4 rarity tiers across 374 cards in this game.