RetroTCG
Inazuma Eleven TCG
games / inazuma-eleven-tcg

Inazuma Eleven TCG

Publisher
Tomy
Released
11-01-2008
In print
No
Sets
2
Cards
203
Languages: en

Inazuma Eleven TCG adapts the Level-5 football-RPG video-game series that is enormous in Japan and France but had modest penetration in English-speaking markets, giving the card game an unusual geographic distribution pattern.

The game

Released in 2012 by Konami in Japan, Inazuma Eleven TCG is a two-player football-simulation duel where each player builds a team and plays matches using Technique cards (Shoot, Dribble, Block, Tackle, Catch) that represent the animated series' over-the-top supernatural football moves (Fire Tornado, God Hand, Emperor Penguin). Matches resolve in half-time tempo with score tracking.

The context

Inazuma Eleven had a massive Japanese video-game and anime audience since 2008 and significant popularity in France via French TV syndication. The TCG launched during the Inazuma Eleven GO continuation-series era, when the franchise was still generating new games and anime content. Konami's existing Yu-Gi-Oh! distribution infrastructure was used for the Japanese TCG release.

The collector angle

The TCG is primarily a Japanese-market product with parallel French-localisation releases; English distribution is effectively nonexistent. Signature-move cards (God Hand, Fire Tornado, Majin the Hand, Tsunami's Northern Impact) are the iconic visual chase pulls and are sought by Inazuma fans independent of the TCG play market. Cards are cross-collected by Inazuma video-game completionists globally, which spreads the small collector base across multiple languages.

Rarity breakdown

Common10753%
Rare4924%
Unknown3015%
Super Rare178%

4 rarity tiers across 203 cards in this game.