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Nowhere to Run
111
Nowhere to Run
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- Reference
- 111
- Set number
- 111
- Rarity
- Uncommon
- Type
- Enchantment
- Cost
- {1}{B}
- Faction
- B
- Artist
- Jodie Muir
- Language
- en
- Set
- Duskmourn: House of Horror
- Set code
- dsk
Game text
Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Printings
StandardFoilReverse foilSigned
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