Witch-Maw Nephilim
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- Reference
- 138
- Set number
- 138
- Rarity
- Rare
- Type
- Creature
- Cost
- {G}{W}{U}{B}
- Faction
- B,G,U,W
- Artist
- Greg Staples
- Language
- en
- Set
- Guildpact
- Set code
- gpt
Game text
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
Flavour text
When it awoke, it shattered the hillsides to make way for its passage.
Printings
StandardFoilReverse foilSigned
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