Rune of Might
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- Reference
- 191
- Set number
- 191
- Rarity
- Uncommon
- Type
- Enchantment
- Cost
- {1}{G}
- Faction
- G
- Artist
- Yeong-Hao Han
- Language
- en
- Set
- Kaldheim
- Set code
- khm
Game text
Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Printings
StandardFoilReverse foilSigned
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