Spark Fiend
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- Reference
- 51
- Set number
- 51
- Rarity
- Rare
- Type
- Creature
- Cost
- {4}{R}
- Faction
- R
- Artist
- Pete Venters
- Language
- en
- Set
- Unglued
- Set code
- ugl
Game text
When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total. At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.
Printings
StandardFoilReverse foilSigned
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