Vision Charm
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- Reference
- 49
- Set number
- 49
- Rarity
- Common
- Type
- Instant
- Cost
- {U}
- Faction
- U
- Artist
- Greg Spalenka
- Language
- en
- Set
- Visions
- Set code
- vis
Game text
Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Printings
StandardFoilReverse foilSigned
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