Shadowfist CCG
- Publisher
- Daedelus Entertainment / Z-Man Games / Loch Ness Games / Inner Kingdom Games
- Released
- 06-01-1995
- In print
- No
- Sets
- 28
- Cards
- 3,401
Shadowfist is Daedalus Entertainment's 1995 Hong Kong action cinema CCG, based on Robin Laws's Feng Shui RPG setting. It launched during the mid-90s CCG gold rush and has maintained a continuous community presence through multiple publisher transitions (Z-Man Games, Inner Kingdom Games, and back to community-run development) for nearly three decades.
The game
Designer Robin D. Laws built Shadowfist around a multiplayer time-war: players control factions fighting across past, present, and future for control of Feng Shui Sites (mystical locations where reality can be rewritten). Factions include the Dragons (virtuous heroes), the Ascended (government conspiracists), Eaters of the Lotus (sorcerer-kings), Four Monarchs (spirit-court exiles), the Jammers (anarchist apes from the future), and more. The secret-war conceit and the pulp-cinema aesthetic gave it a tone no other CCG matched.
The context
1995 was when Hong Kong cinema was at maximum cultural visibility in the West. John Woo had released Hard Boiled, Jackie Chan was breaking into US markets, and the Matrix would arrive four years later. Shadowfist captured that specific cinematic vocabulary in CCG form, with cards named and illustrated in homage to classic HK films. The Feng Shui RPG that spawned it ran in parallel, reinforcing the shared universe.
The context for collectors
Daedalus printed Shadowfist from 1995 through 1999, then Z-Man Games picked up the game in 2001 and produced multiple expansions through the mid-2000s. Inner Kingdom Games later took over, and the game has continued to receive fan-community support. The original Daedalus Classic and Standard sets are the retro collector targets, while the Z-Man era sets (particularly Netherworld) are the mid-period hunts.
The collector angle
Shadowfist sits in a unique niche: it's a CCG with a continuously active community across multiple publisher generations, so the meta keeps evolving even though the original Daedalus print is deep retro territory. The Feng Shui crossover audience (fans of the RPG and the HK cinema aesthetic) keeps demand steady for both the 90s originals and the later expansions.
Rarity breakdown
6 rarity tiers across 3,484 cards in this game.