Super Nova CCG
- Publisher
- Buccaneer Games / Heartbreaker
- Released
- 07-01-1995
- In print
- No
- Sets
- 2
- Cards
- 225
Super Nova CCG is a 1990s space-opera CCG built around stellar-phenomenon events (nova explosions, black holes, pulsars) as the central mechanical driver of the game's combat.
The game
Released in the 1990s, Super Nova CCG is a two-player space-combat duel where each player builds a fleet and fights across sectors that periodically undergo stellar events (supernovas, gravitational waves, neutron star collisions) that reshape the battlefield. The event-reshuffle mechanic is the distinctive design element.
The context
The 1995-1997 CCG launch wave produced multiple space-themed entries, and Super Nova's distinctive stellar-phenomenon mechanic was its attempt to differentiate from Star Trek CCG, Star Wars CCG, Wing Commander CCG and other better-known space-themed competitors.
The collector angle
Limited print quantities and short retail life mean sealed product is rare today. Foil starship rares are the primary chase pulls, and the Supernova Event cards are prized for their thematic uniqueness. Collector interest is limited to 1990s-CCG completionist circles.
Rarity breakdown
1 rarity tiers across 225 cards in this game.