Wyvern CCG
- Publisher
- US Games Systems
- Released
- 01-02-1995
- In print
- No
- Sets
- 5
- Cards
- 834
Wyvern is the dragon-collecting CCG, which sounds obvious in 2025 but in 1995 was a novel premise: an entire game where your win condition, your flavour focus, and your art subject are all dragons.
The game
Designed by Mike Fitzgerald (later of Mystery Rummy fame) and published in 1995 by U.S. Games Systems, Wyvern CCG is a two-player duel where each side plays Dragons into the field and uses Terrain, Hoard, and Treasure cards to support them. Combat is a matter of matching dragon types to terrain advantages, and victory comes from defeating enough opposing dragons while protecting your own hoard.
The context
U.S. Games Systems was primarily a Tarot and traditional-card publisher, and Wyvern was their attempt to ride the 1994-1995 CCG boom with a clean-audience, high-art product that would not scare off hobby stores that did not normally stock collectible games. Art direction leaned into classical dragon illustration (Daniel Horne, Jeff Easley) rather than comic gloss, which gave it a distinctive shelf presence.
The collector angle
The main runs are Limited, Kingdom, Phoenix, and the later Wyvern Legends reprint wave. The Limited cards with the gold borders are the first-run cards collectors chase, and they were printed in notably smaller quantities than the black-bordered Unlimited cards that followed. The ultra-rare Ancient Dragon chase cards, especially the Wurm of the Elder Days, are the trophy pulls. Because U.S. Games Systems still exists and occasionally reprints or promo-prints Wyvern for anniversary editions, there is a secondary market for modern-run cards that blurs the vintage line in unusual ways.
Rarity breakdown
4 rarity tiers across 834 cards in this game.