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Magical Citadel of Endymion
SDSC-EN019
Magical Citadel of Endymion
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- Reference
- SDSC-EN019
- Set number
- 19
- Rarity
- Common
- Type
- Spell Card
- Faction
- Endymion
- Language
- —
- Set
- Spellcaster's Command Structure Deck
- Set code
- SDSC
Game text
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
Printings
StandardFoilReverse foilSigned
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