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Crystal Miracle
SDCB-EN033
Crystal Miracle
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- Reference
- SDCB-EN033
- Set number
- 33
- Rarity
- Common
- Type
- Trap Card
- Faction
- Crystal
- Language
- —
- Set
- Structure Deck: Legend of the Crystal Beasts
- Set code
- SDCB
Game text
When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate the activation, and if you do that, destroy that card. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY (even during the Damage Step): You can banish this card; place 1 "Crystal Beast" monster from your hand, Deck, or GY face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Crystal Miracle" once per turn.
Printings
StandardFoilReverse foilSigned
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