Dark Memory
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- Reference
- 01513
- Number
- 13
- Rarity
- —
- Type
- Event
- Subtype
- Weakness
- Cost
- 2
- Faction
- Neutral
- Artist
- Falk
- Language
- en
- Set
- Revised Core Set
Game text
Place 1 doom on the current agenda. This effect can cause the current agenda to advance. <b>Forced</b> - If Dark Memory is in your hand at the end of your turn, reveal it and take 2 horror.
Flavour text
No... not again!
Printings
StandardFoilReverse foilSigned
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