Star Wars: The Card Game LCG is Fantasy Flight's 2012 Living Card Game entry in the Star Wars license, running alongside the WotC TCG legacy in the same licensing era.
The game
Designed by Eric M. Lang and released in 2012, Star Wars LCG is a two-player asymmetric duel where one side plays the Light Side (Rebels, Jedi, Smugglers) and the other plays the Dark Side (Imperial Navy, Sith, Scum and Villainy). The game uses a unique Force struggle, a shared Death Star Dial that races toward the Dark Side's win condition each turn, and a three-objective deck layout. It covers the full Star Wars saga including original trilogy, prequels and Clone Wars content.
The context
FFG held the Star Wars card-game license between 2012 and 2020, during which time they published this LCG, the X-Wing miniatures game, Armada, and the Destiny dice-card hybrid. Star Wars LCG was the slow-burn collector favourite of that run, known for political design space rather than the miniature lines' combat focus.
The collector angle
Core Set plus nine full Force Pack cycles (Hoth, Echoes of the Force, Rogue Squadron, Endor, Opposition, Rise of the Empire, Galactic Ambitions, Alliances, and a final partial cycle) plus five Deluxe Expansions (Edge of Darkness, Balance of the Force, Between the Shadows, Imperial Entanglements, Solo's Command) make up the complete run. FFG lost the Star Wars license in 2020 and none of the LCG products have been reprinted since, which has pushed sealed Core Sets and late-cycle Force Packs into premium-priced territory. Alternate-art Luke Skywalker, Darth Vader and Yoda promo cards from Worlds events are the prestige pulls.
